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| When you get a new toy, what's the first thing
you want to do? You want to play with it, of course. Chances are you're reading this
review because the manual and tutorials that came with Flash just aren't doing it for you.
You want to play, but you also want to UNDERSTAND. This is the book for you. It begins with an outline of how Flash works, which is necessary for
you to familiarize yourself with the work environment. It quickly shows you how to create
objects in Flash, and how to use numerous line and brush styles. It then moves to more
complex objects, layers, groups, animations, buttons, sounds... Everything you need to
know to get started now!
A large majority of people are visual learners: they
have to see something in order to understand. This book is packed with screen
captures, and all topics are represented visually. When potentially confusing words (such
as "kerning" and "hex colors") are used, there are special sections
devoted to explaining these terms. As well, you'll come across a useful " Tip" every now and then, which will help you to better
understand Flash, and allow you to work more efficiently.
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To the beginner, this book will leave few questions unanswered. The author has
obviously taken great pains to ensure that everything is represented visually; in fact,
you could probably learn Flash just as easy just by looking at the pictures!
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Flash For Windows and Macintosh is an excellent book for
those eager to understand Flash so they can get moving right away. However, it only
lightly touches on some of Flash 4's new features, such as Actionscript and MP3 streaming
audio. Highly recommended, but only for the beginner.
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